When I started preparing for Maker Faire Providence 2025, I decided it was time for some fresh design work. In years past, I’d usually pick a photo from a prior year for the hero image. This time, I decided to put a little more design effort into our hero image. My parents had a book of René Magritte’s work that I always enjoyed flipping through as a child, so I thought I’d attempt a tribute to one of Magritte’s paintings. I wanted to incorporate something suggestive of Providence, and I also wanted to include the Maker Faire Robot, Makey.
I have a photo of the Providence skyline as viewed from the Maker Faire Providence location (195 District Park), and was drawn to Magritte’s Golconda painting: against a background of buildings, dozens of men are depicted falling from (or perhaps rising into) the sky. They are not all identical, but similar enough that I could get away with using Makey. The men all face slightly different directions, so I needed to pose Makey, and decided I’d use three poses (facing front, and turned slightly left and right).
I thought about using a CAD tool to pose Makey and rendering to a PNG, but I wanted to do it in code. It looked like I could use Mayavi with Python to load the STL and render it. I’d been fiddling around with GitHub CoPilot, and decided to use it for this project; I tried crude prompts like “mayavi render stl” and “render stl in python”, which got me to a decent starting point. It helped me figure out how to apply the official Maker Faire red color to the STL, and export it to an image.
CoPilot’s suggestion for removing the background wasn’t great; it suggested I use Pillow to open the image, convert it to RGBA, examine all its pixels, and set anything close to white to white (#FFFFFF). Although I used a different approach in the end, CoPilot was still helpful when I needed to figure out how to set the camera position.
You can find my code on GitHub. I had difficulties installing the Mayavi dependency with pip under my environment (Ubuntu under WSL on Windows ARM), so I installed it with sudo apt-get install mayavi2
and when I created a virtual environment, I added the --system-site-packages
argument to mkvirtualenv
.
To run this program, you’ll need to tell it which STL to render and what color to use. I downloaded the Maker Faire Robot STL, and ran my script, which gave me the three images I needed:
./render_stl.py --stl MAKE_Robot_V6.stl --color 237 28 36
With that done, I loaded my background image into Affinity Photo, placed my Makey images where I needed them, creating three layers of falling (or rising) robots. I added a few minor touches: copying tree branches into the foreground so the Makeys were behind it, and adding some Makey shadows on one of the buildings. Next year, I’ll have to challenge myself to create a design based on a different painting!
I hope you can join us at the Faire on September 6. Check out our list of makers here, and learn more about attending here.
Rhode Island Computer Museum is once again bringing Maker Faire Providence back on Saturday, September 6 in 195 District Park. We’re looking forward to bringing Rhode Island’s unique blend of inventors, artists, designers, and fabricators together once again. It will be a free event as usual: free to attend, and free to exhibit (though we encourage commercial exhibitors who have the means to support us, to please consider doing so). The Call for Makers is open now, and we welcome your application!
You can contact us for more information here, and sign up for our newsletter below (if you’d like to volunteer, please click the box before you hit submit):
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We’ve been hard at work preparing for the return of Maker Faire Providence. Our Call for Makers closed a couple weeks ago, and we’ve got a great lineup of makers for you. You can get ready for the Faire by checking out the list of exhibitors, perusing the attendee information page, or checking out PVDFest to find out what other activities are going on that weekend.
Also, if you’re interested in volunteering, we’ve set up a form you can fill out to indicate your interest.
Providence Maker Faire is returning! After a long hiatus, Rhode Island Computer Museum is bringing the Faire back to Providence for 2024. The Faire will be held on Saturday, September 7 in 195 District Park and we’re looking forward to bringing Rhode Island’s unique blend of inventors, artists, designers, and fabricators together once again. In the coming weeks, we’ll share more information about how you can participate.
It will be a free event as usual: free to attend, and free to exhibit (though we encourage commercial exhibitors who have the means to support us, to please consider doing so). The Call for Makers is open now, and we welcome your application!
You can contact us for more information here, and sign up for our newsletter below (if you’d like to volunteer, please click the box before you hit submit):
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For the first time, we’re holding the Providence Mini Maker Faire for two days. Here’s how to get a list of makers for each day:
As any returning maker knows, we’ve been doing 3D-printed and CNC’d exhibitor credentials for a few years. This year, the design is inspired by the Corliss Centennial Engine (created in Providence). It powered much of the World’s Fair of 1876, then known as the Philadelphia Centennial Exposition. Every exhibiting maker will get a badge to wear during the Faire and to take home as a souvenir. If you’re not exhibiting, you can get one by backing our Kickstarter, which ends Wednesday, June 5, 2019 at 4:00 PM EDT.
The Call for Makers is now open for the 10th annual Mini Maker Faire in Providence–you can apply now! Launched in 2009 as the Rhode Island Mini Maker Faire, the Providence Mini Maker Faire celebrates creativity and ingenuity. It’s open to artists, artisans, designers, manufacturers, crafters, hobbyists, backyard mad scientists–anyone who creates for delight. Once again, we are brought to you by the City of Providence as part of PVDFEST. The Mini Maker Faire starts at 12pm on Saturday June 8, runs both Saturday and Sunday, and will be located in downtown Providence. Learn more about attending the Providence Mini Maker Faire.
We have a limited amount of space, so apply as soon as possible to make sure that you get in. As you submit your application, remember that this is a Mini Maker Faire, so hands-on exhibits are a top priority. Bring an exhibit that kids and adults can touch and feel. Your exhibit should inspire them to make things! You’ll want to make sure that you submit a great picture, and include an engaging bio and description of your exhibit. We’ll publish those details on our web site and on the signs we post at the Faire.
Here are some of the kinds of projects we’re looking for, but this is not an exhaustive list:
Apply today–fill out the Call for Makers form and we’ll see you at the Faire!